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Common Patterns

Essential patterns for effective coremusic usage.

Resource Management

Context Manager Pattern

Always use context managers for automatic cleanup:

import coremusic as cm

# Good: automatic cleanup
with cm.AudioFile("audio.wav") as audio:
    data, count = audio.read_packets(0, 1024)
# File automatically closed

# Good: nested context managers
with cm.AudioFile("input.wav") as input_file:
    with cm.ExtendedAudioFile.create("output.wav", ...) as output_file:
        # Process...
        pass

# Avoid: manual management (error-prone)
audio = cm.AudioFile("audio.wav")
audio.open()
# If exception here, file never closes!
audio.close()

Multiple Resources Pattern

Handle multiple resources safely:

from contextlib import ExitStack

def process_multiple_files(input_files, output_path):
    """Process multiple input files safely."""
    with ExitStack() as stack:
        # Open all input files
        inputs = [
            stack.enter_context(cm.AudioFile(f))
            for f in input_files
        ]

        # Open output file
        output = stack.enter_context(
            cm.ExtendedAudioFile.create(output_path, ...)
        )

        # Process all files
        for input_file in inputs:
            data, count = input_file.read_packets(0, input_file.frame_count)
            output.write(count, data)
    # All files automatically closed

Error Handling

Graceful Error Recovery

import coremusic as cm
from pathlib import Path

def safe_audio_operation(filepath):
    """Perform audio operation with comprehensive error handling."""
    # Pre-check
    if not Path(filepath).exists():
        return None, "File not found"

    try:
        with cm.AudioFile(filepath) as audio:
            data, count = audio.read_packets(0, audio.frame_count)
            return data, None

    except cm.AudioFileError as e:
        return None, f"Audio error: {e}"
    except MemoryError:
        return None, "File too large for memory"
    except Exception as e:
        return None, f"Unexpected error: {e}"

# Usage
data, error = safe_audio_operation("audio.wav")
if error:
    print(f"Failed: {error}")
else:
    print(f"Read {len(data)} bytes")

Retry Pattern

import time
import coremusic as cm

def retry_operation(func, max_retries=3, delay=0.5):
    """Retry an operation with exponential backoff."""
    last_error = None

    for attempt in range(max_retries):
        try:
            return func()
        except cm.CoreAudioError as e:
            last_error = e
            if attempt < max_retries - 1:
                time.sleep(delay * (2 ** attempt))

    raise last_error

# Usage
def read_file():
    with cm.AudioFile("audio.wav") as audio:
        return audio.read_packets(0, 1024)

data, count = retry_operation(read_file)

Format Handling

Format Detection and Validation

import coremusic as cm

def validate_audio_format(filepath, required_format=None):
    """Validate audio file format."""
    with cm.AudioFile(filepath) as audio:
        fmt = audio.format

        # Basic validation
        if fmt.sample_rate <= 0:
            raise ValueError("Invalid sample rate")
        if fmt.channels_per_frame <= 0:
            raise ValueError("Invalid channel count")

        # Check against required format
        if required_format:
            if fmt.sample_rate != required_format.sample_rate:
                raise ValueError(
                    f"Sample rate mismatch: {fmt.sample_rate} != {required_format.sample_rate}"
                )
            if fmt.channels_per_frame != required_format.channels_per_frame:
                raise ValueError(
                    f"Channel mismatch: {fmt.channels_per_frame} != {required_format.channels_per_frame}"
                )

        return fmt

Format Conversion Pipeline

import coremusic as cm

def convert_to_standard_format(input_path, output_path):
    """Convert any audio to standard PCM format."""
    # Standard format: 44.1kHz, 16-bit, stereo PCM
    target_format = cm.AudioFormat(
        sample_rate=44100.0,
        format_id='lpcm',
        format_flags=0x0C,  # Signed integer, packed
        channels_per_frame=2,
        bits_per_channel=16,
        bytes_per_frame=4,
        frames_per_packet=1,
        bytes_per_packet=4
    )

    with cm.ExtendedAudioFile(input_path) as input_file:
        # Set client format for automatic conversion
        input_file.client_format = target_format

        with cm.ExtendedAudioFile.create(
            output_path,
            cm.capi.fourchar_to_int('WAVE'),
            target_format
        ) as output_file:
            # Copy with automatic conversion
            chunk_size = 8192
            while True:
                data, count = input_file.read(chunk_size)
                if count == 0:
                    break
                output_file.write(count, data)

Streaming Patterns

Generator-Based Streaming

import coremusic as cm

def stream_audio(filepath, chunk_size=4096):
    """Stream audio data as a generator."""
    with cm.AudioFile(filepath) as audio:
        total_frames = audio.frame_count
        current = 0

        while current < total_frames:
            to_read = min(chunk_size, total_frames - current)
            data, count = audio.read_packets(current, to_read)

            if count == 0:
                break

            yield data
            current += count

# Usage
for chunk in stream_audio("large_file.wav"):
    process_chunk(chunk)

Progress Tracking

import coremusic as cm

def process_with_progress(filepath, callback=None):
    """Process audio with progress callback."""
    with cm.AudioFile(filepath) as audio:
        total = audio.frame_count
        processed = 0
        chunk_size = 4096

        while processed < total:
            data, count = audio.read_packets(processed, chunk_size)
            if count == 0:
                break

            # Process data
            process_chunk(data)

            processed += count

            # Report progress
            if callback:
                progress = processed / total
                callback(progress)

# Usage with progress bar
def show_progress(progress):
    bar_length = 40
    filled = int(bar_length * progress)
    bar = '=' * filled + '-' * (bar_length - filled)
    print(f'\r[{bar}] {progress:.1%}', end='')

process_with_progress("audio.wav", callback=show_progress)
print()  # New line after progress bar

Caching Patterns

Simple Cache

import coremusic as cm
from functools import lru_cache

@lru_cache(maxsize=100)
def get_audio_info(filepath):
    """Get cached audio file information."""
    with cm.AudioFile(filepath) as audio:
        return {
            'duration': audio.duration,
            'sample_rate': audio.format.sample_rate,
            'channels': audio.format.channels_per_frame,
            'frame_count': audio.frame_count
        }

# First call: reads file
info1 = get_audio_info("audio.wav")

# Second call: returns cached result
info2 = get_audio_info("audio.wav")

File Hash Cache

import hashlib
from pathlib import Path
import coremusic as cm

class AudioCache:
    """Cache audio data by file hash."""

    def __init__(self):
        self._cache = {}

    def _get_file_hash(self, filepath):
        """Get MD5 hash of file."""
        hasher = hashlib.md5()
        with open(filepath, 'rb') as f:
            for chunk in iter(lambda: f.read(8192), b''):
                hasher.update(chunk)
        return hasher.hexdigest()

    def get_data(self, filepath):
        """Get cached audio data or load from file."""
        file_hash = self._get_file_hash(filepath)

        if file_hash not in self._cache:
            with cm.AudioFile(filepath) as audio:
                data, count = audio.read_packets(0, audio.frame_count)
                self._cache[file_hash] = data

        return self._cache[file_hash]

# Usage
cache = AudioCache()
data = cache.get_data("audio.wav")

Batch Processing

Parallel Processing

import coremusic as cm
from concurrent.futures import ThreadPoolExecutor
from pathlib import Path

def process_file(filepath):
    """Process a single audio file."""
    with cm.AudioFile(filepath) as audio:
        # Your processing logic
        return {
            'path': str(filepath),
            'duration': audio.duration
        }

def process_batch(filepaths, max_workers=4):
    """Process multiple files in parallel."""
    results = []

    with ThreadPoolExecutor(max_workers=max_workers) as executor:
        futures = {executor.submit(process_file, fp): fp for fp in filepaths}

        for future in futures:
            try:
                result = future.result()
                results.append(result)
            except Exception as e:
                filepath = futures[future]
                print(f"Error processing {filepath}: {e}")

    return results

# Usage
wav_files = list(Path("audio_dir").glob("*.wav"))
results = process_batch(wav_files)

Sequential with Logging

import coremusic as cm
import logging
from pathlib import Path

logging.basicConfig(level=logging.INFO)
logger = logging.getLogger(__name__)

def batch_process_sequential(input_dir, output_dir, processor_func):
    """Process all audio files in directory sequentially."""
    input_path = Path(input_dir)
    output_path = Path(output_dir)
    output_path.mkdir(parents=True, exist_ok=True)

    audio_files = list(input_path.glob("*.wav"))
    total = len(audio_files)

    logger.info(f"Processing {total} files...")

    for i, input_file in enumerate(audio_files, 1):
        output_file = output_path / input_file.name

        try:
            processor_func(str(input_file), str(output_file))
            logger.info(f"[{i}/{total}] Processed: {input_file.name}")
        except Exception as e:
            logger.error(f"[{i}/{total}] Failed: {input_file.name} - {e}")

    logger.info("Batch processing complete")

Configuration Patterns

Audio Format Presets

import coremusic as cm

class AudioFormats:
    """Common audio format presets."""

    CD_QUALITY = cm.AudioFormat(
        sample_rate=44100.0,
        format_id='lpcm',
        format_flags=0x0C,
        channels_per_frame=2,
        bits_per_channel=16,
        bytes_per_frame=4,
        frames_per_packet=1,
        bytes_per_packet=4
    )

    DVD_QUALITY = cm.AudioFormat(
        sample_rate=48000.0,
        format_id='lpcm',
        format_flags=0x0C,
        channels_per_frame=2,
        bits_per_channel=24,
        bytes_per_frame=6,
        frames_per_packet=1,
        bytes_per_packet=6
    )

    HIRES_AUDIO = cm.AudioFormat(
        sample_rate=96000.0,
        format_id='lpcm',
        format_flags=0x0C,
        channels_per_frame=2,
        bits_per_channel=24,
        bytes_per_frame=6,
        frames_per_packet=1,
        bytes_per_packet=6
    )

    FLOAT32_STEREO = cm.AudioFormat(
        sample_rate=44100.0,
        format_id='lpcm',
        format_flags=0x09,  # Float, packed
        channels_per_frame=2,
        bits_per_channel=32,
        bytes_per_frame=8,
        frames_per_packet=1,
        bytes_per_packet=8
    )

# Usage
format = AudioFormats.CD_QUALITY

See Also