Algorithm Guide¶
A hands-on guide to the signal processing algorithms in nanodsp, organized by category. Each section explains the technique and shows how to use it.
| Section | What it covers |
|---|---|
| Filters | Biquad, SVF, ladder, virtual analog, multi-order IIR |
| Dynamics | Compression, limiting, gating, AGC, parallel/multiband |
| Saturation | Soft/hard/tape clipping, antialiased waveshaping |
| Reverb | FDN, Schroeder, Moorer, STK, ReverbSc |
| Modulation | Chorus, flanger, phaser, tremolo, autowah |
| Spectral | STFT, time stretch, pitch shift, denoise, EQ match |
| Synthesis | Oscillators, FM, noise, drums, physical modeling, STK |
| Analysis | Loudness, spectral features, pitch, onsets, resampling |
| Composed Effects | Mastering chains, creative effects, delay networks |
| Granular | Granular synthesis via GrainflowLib |
| Streaming | Ring buffers, block processors, overlap-add |